Videogaming and IP: how to play the game

Behind every video game, there is an intricate bundle of technical and non-technical IP rights. Against the background of a rapidly evolving design, development and commercialisation landscape, identifying what to protect and how to protect it can be something of a challenge. 

The lecture features Stephan Hanne from the EUIPO's International Cooperation and Legal Affairs Department and Peter Verhoef from the European Patent Office. It is moderated by Alejandro Flores-Jiménez from the European Patent Academy of the EPO and Claire Duranton from the EUIPO Academy.


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